
Minecraft: Pocket Edition, also known as MCPE, is a popular sandbox video game developed by Mojang Studios. The game allows players to create and explore virtual worlds made of blocks, while also engaging in various activities such as mining, crafting, and fighting monsters. One of the biggest attractions of MCPE is the ability to customize the game through mods, which are modifications to the game’s code that add new features or alter existing ones. In this article, we will discuss how to train MCPE modding, covering everything from the basics to more advanced topics.
Introduction to MCPE Modding
Before you begin modding MCPE, it is important to understand the game’s structure and mechanics. MCPE is written in the Java programming language, which means that mods are written in Java as well. To mod the game, you will need to have some basic programming knowledge, including familiarity with Java syntax and object-oriented programming concepts.
Modding MCPE can be done in two ways: through add-ons or through full mods. Add-ons are simpler modifications that can be made using the game’s built-in tools. These add-ons allow you to customize certain aspects of the game, such as changing the behavior of mobs or adding new items to the game. Full mods, on the other hand, involve more extensive changes to the game’s code and require a deeper understanding of Java programming.
Getting Started with MCPE Modding
To get started with MCPE modding, you will need to download and install the necessary tools. The first thing you will need is a Java Development Kit (JDK), which is a set of tools that allows you to write and run Java programs. You can download the JDK from the Oracle website.
Next, you will need to download the MCPE modding tools. There are several tools available for MCPE modding, including BlockLauncher and ModPE. BlockLauncher is a popular tool that allows you to easily install mods and add-ons to MCPE. ModPE is a library of functions that you can use to create your own mods.
Once you have downloaded the necessary tools, you can start modding MCPE. The first step is to create a new mod project. In BlockLauncher, you can do this by selecting “Manage ModPE Scripts” from the main menu and then clicking “Add.” In ModPE, you can create a new project by creating a new Java class.
Modding MCPE with Add-ons
As mentioned earlier, add-ons are simpler modifications that can be made using the game’s built-in tools. Add-ons can be used to customize various aspects of the game, including mobs, items, and blocks.
To create an add-on, you will need to create a new behavior pack. A behavior pack is a set of files that define the behavior of various game elements. You can create a behavior pack by selecting “Create New Pack” from the main menu in BlockLauncher.
Once you have created a new behavior pack, you can start customizing the game. For example, you can create a new block by creating a new block definition file and adding it to the behavior pack. You can also create a new mob by creating a new entity definition file.
Modding MCPE with Full Mods
Full mods involve more extensive changes to the game’s code and require a deeper understanding of Java programming. Full mods can be used to add new features to the game, such as new biomes, new dimensions, and new game modes.
To create a full mod, you will need to create a new Java project in your development environment. You can then start writing your mod code, which will involve creating new Java classes and modifying existing ones.
Here are the basic steps and features involved in MCPE modding:
Obtain the necessary tools – To start modding MCPE, you will need a Java Development Kit (JDK) and MCPE modding tools such as BlockLauncher or ModPE.
Understand MCPE’s structure and mechanics – It is important to have a basic understanding of Java programming and object-oriented programming concepts before attempting to mod MCPE.
Choose between add-ons and full mods – Add-ons are simpler modifications that can be made using the game’s built-in tools, while full mods involve more extensive changes to the game’s code and require a deeper understanding of Java programming.
Create a new mod project – This can be done in BlockLauncher by selecting “Manage ModPE Scripts” from the main menu and clicking “Add.” In ModPE, a new project can be created by creating a new Java class.
Customize the game with add-ons – To create an add-on, you will need to create a new behavior pack and use it to customize various aspects of the game, including mobs, items, and blocks.
Create a full mod – To create a full mod, you will need to create a new Java project in your development environment and write your mod code, which will involve creating new Java classes and modifying existing ones.
Understand the game’s code structure – MCPE is built using a modular structure, and understanding how the different parts of the game’s code work together is crucial to creating effective mods.
Test and refine your mod – After creating your mod, it is important to test it thoroughly and make any necessary adjustments before releasing it to the public.
Some key features involved in MCPE modding include creating new items, blocks, and mobs, changing the behavior of existing game elements, adding new game modes, and creating new biomes and dimensions. Modding MCPE also requires an understanding of how to use APIs (application programming interfaces) and libraries.
